In Canvas X Draw, exporting files in different formats is as simple as saving the file in your selected format. Because not all the different file formats support all Canvas X Draw objects and effects, it's recommended that you always save your document in the standard Canvas X Draw (.CVD) format in addition to other formats.
For example, a TIFF file can save only a single raster image; it does not support text or vector objects. If you save a Canvas X Draw document containing vector objects or text in TIFF format, all the objects in the document are changed into an image. If you then open the TIFF file, its contents appear as one raster image, so you can’t edit the original text or reshape the vector objects.
When you save a document in another format, Canvas X Draw creates a new file on disk, but does not close the document or change the name of the document in the title bar. If you then try to close the Canvas X Draw document (without saving it in Canvas X Draw format), a message asks you to confirm that you want to close the document without saving it.
Always save your work as a Canvas X Draw (.CVD) document, so you can edit your work later in Canvas X Draw if necessary.
When you export an image from a Canvas X Draw document, Canvas X Draw creates a file on disk from a single selected paint object. Using Export is similar to using Save As, except that you must select a paint object before you choose Export.
Images in Edit mode can't be exported. Press Esc to exit Edit mode.
In the Export Image dialog box, type a file name, select a location for the exported file, and then click Save.
If the image mode of the selected paint object is not supported by the chosen format, the Render Image dialog box appears. In the dialog box, select an image format supported by the file format. If an image mode is not available in the Mode menu, the selected file format does not support that mode.