Apply color, make selections, edit, retouch, color-correct, and clone images with Painting tools. For some tools, you can adjust opacity, pressure, exposure, or other settings. See the specific tool entries in this section for details. These tools are located in the Painting tools palette.
These tools can be used to place paint objects into Paint Edit mode. Point to a selected paint object with a painting tool, the pointer becomes a hand. Click the cursor on the paint object to enter Edit mode.
You can start dragging outside an image; a tool’s effect begins when the pointer is inside the image.
To constrain a brush stroke to horizontal or vertical, press Shift as you drag.
Selected paint object
Paint object in Edit mode
Painting opacity affects the intensity of painting. Adjust this setting in the Properties bar for the following painting tools: Eraser, Marker, Paintbrush, Bucket, Blend, and Rubber Stamp.
For the other painting tools, Opacity is replaced by either Pressure, Glow, or Exposure.
Painting opacity can be set from 1 to 100%. Higher opacity makes the color more opaque. Lower opacity makes color appear more transparent. Painting opacity works with painting modes. (See Painting Modes.) If you use the Paintbrush tool to apply black at 100% opacity in Normal mode, black replaces the original color wherever you paint. At 50% opacity, the strength of the black is reduced, so it mixes with the underlying color. If you also use a different painting mode, the strength of the mode’s effect is reduced.
To quickly change the opacity setting, you can press a number key; “1” equals 10%, “2” equals 20%, “3” equals 30%, etc. “0” equals a setting of 100%.
Canvas X Draw remembers each tool’s painting opacity setting; e.g., if you use the Blend tool at 30% opacity and then use the Paintbrush tool at 100% opacity, the setting changes back to 30% when you select the Blend tool again.
The Opacity slider in the Brushes palette affects subsequent brush strokes by the current painting tool only. It is not the same as the Opacity slider in the Toolbox and the Transparency palette, which are linked and control overall opacity of selected objects.
The following tools have Fade settings: Paintbrush, Airbrush, Blur, Dodge, Burn, Eraser, Marker, Sponge, Smudge, Sharpen, and Rubber Stamp.
Select the options you want to use in the Fade area. In the Fade within field, enter the distance in which Canvas X Draw will complete the fade.
Select the Size checkbox.
Select the Opacity checkbox. Depending on the selected tool, the checkbox may be labeled as Pressure or Exposure.
The Paintbrush tool applies the foreground color. Apply a soft (anti-aliased) brush stroke by choosing a soft-edged brush in the Properties bar or Brushes palette. Use the settings in the Properties bar to configure this tool.
The Airbrush tool applies the foreground color with a very soft (anti-aliased) stroke. The Airbrush tool paints as long as you press the mouse. The Pressure setting in the Properties bar and Brushes palette controls how fast the Airbrush applies color. Use the settings in the Properties bar to configure this tool.
The Marker tool paints with the foreground color, applying a hard-edged stroke. Use the options in the Properties bar to configure the Marker tool.
Use the Pencil tool to apply the foreground color to a single pixel or create a one-pixel, freehand line. If the pixel already uses the foreground color, the Pencil applies the background color instead. You can use the Pencil tool for precise image editing at high magnifications. (See Fat Bits.)
Shift-drag the Pencil to confine the line to 90° angles.
Use the Neon tool to paint a neon-tube stroke, with the foreground color inside and the background color outside. Use the Glow setting in the Properties bar and Brushes palette to adjust the color ratio. Painting modes are not available with the Neon tool.
Use the Bucket tool to pour color on an image. The Bucket applies the background color where you click. You can adjust its tolerance so the color covers adjacent pixels of the same color only, or adjacent pixels of similar colors.
The Tolerance setting is located in the Properties bar.
Type 0 in the Tolerance text box.
Type a larger number.
Turn on Anti-Aliased.
Paint with the background color using the Eraser tool. If a paint object has a visibility mask, the Eraser clears the pixels it touches, revealing a clear background. If the paint object does not have a visibility mask, the Eraser applies the background color.
Opacity and paint mode options are not available with the Eraser.
Paint a blend of colors in an image with the Blend tool. The default behavior (Foreground To Background) creates a blend of the foreground and background colors. This tool is very useful for creating blends from black to white in channels, to make selection masks that fade gradually from full selection to no selection.
Set the style and behavior using the settings in the Properties bar.
Enter a Skew value and select a Behavior. Drag in the direction of the blend. Shift-drag to confine the blend’s direction to a 90° or 45° angle.
Enter both a Skew and Offset value. Drag from the center of the image.
Choose Radial or Linear.
To set the midpoint between blend colors, enter a number from 13 to 87. The default is 50.
For Radial style, enter a value to set the percentage of starting color in the blend. To use more of the starting color in the blend, enter a number from 50 to 100.
Choose a blending method. Foreground and Background refer to the current colors in the Toolbox. Transparent options fade from the foreground color to transparency. Spectrum blends create rainbow blends in a clockwise or counter-clockwise direction around the color wheel.
Example of a blend used to vignette a photograph. The following Blend options were used:
Behavior = Transparent to Foreground
(Foreground color white)
Offset = 10
Skew = 70
Make a copy (“clone”) of an image area with the Rubber Stamp tool. This tool is very useful for retouching scanned photographs, removing lines and scratches, as well as hiding seams when compositing images. Use the settings in the Properties bar to configure the Rubber Stamp tool.
The effect of dragging the Rubber Stamp tool in an image depends on the option you choose in the Style menu in the Properties bar.
Rubber Stamp pointer with Option pressed
Rubber Stamp pointer without modifier key
Clone (aligned option)
Clone (Non-aligned option)
With the Smudge tool, pull color from one area of an image and drag it into adjacent areas. Use the settings in the Properties bar to configure the tool.
Choose the Finger Painting option.
The Dodge tool lightens specific areas of an image. Use the settings in the Properties bar to configure the tool.
Darken specific areas of an image by dragging the Burn tool over the pixels you want to darken. The tool’s effect can be controlled by your selection of brush and adjustment of the tool’s Fade setting. Use the settings in the Properties bar to configure the tool.
Soften specific areas in an image with the Blur tool. The Blur tool decreases the contrast between pixels the tool drags over. Use the settings in the Properties bar to configure the tool.
Select the Blur tool and click a paint object to put the image in Edit mode, if necessary.
Increase the contrast between specific pixels in an image with the Sharpen tool. Use the settings in the Properties bar to configure the tool.
With the Sponge tool, add or remove gray content from specific areas of an image. Use the settings in the Properties bar to configure the tool.